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	<link>http://www.2khockey.net/content</link>
	<description>2KHockey.net Hockey Gaming Community - THE site for 2K Sports&#039; NHL 2K franchise.</description>
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			<item>
		<title>New HD Video: &#8220;Just One Game&#8221; by DJ NEO</title>
		<link>http://www.2khockey.net/content/406/nhl2k10/new-hd-video-just-one-game-by-dj-neo/</link>
		<comments>http://www.2khockey.net/content/406/nhl2k10/new-hd-video-just-one-game-by-dj-neo/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 22:16:26 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=406</guid>
		<description><![CDATA[It&#8217;s been a long time since we&#8217;ve had any NHL 2K news or updates, but many people are still playing, improving, and enjoying NHL 2K10. We&#8217;ll close out 2011 with this new music video by longtime member and video connoisseur DJ NEO.
&#8220;All of this footage is from one single game. There is no other hockey [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time since we&#8217;ve had any NHL 2K news or updates, but many people are still playing, improving, and enjoying NHL 2K10. We&#8217;ll close out 2011 with this new music video by longtime member and video connoisseur DJ NEO.</p>
<div class="QuoteBlock">&#8220;All of this footage is from one single game. There is no other hockey video game where you can experience so many things in just one game. So many little details and subtle animations&#8230; these are what make 2K10 so special.&#8221;</div>
<p>You can watch the video <a href="http://www.2khockey.net/video_JustOneGame.php?hd=1">here</a>.</p>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/video_JustOneGame.php?hd=1"><img title="Just One Game: NHL 2K10 Video by DJ NEO" src="http://www.2khockey.net/images/video/DJNEO_thumb.jpg"  alt="Just One Game: NHL 2K10 Video by DJ NEO" width="485" height="273" / class="lightview"></a><p class="wp-caption-text">Just One Game: NHL 2K10 Video by DJ NEO</p></div>
<p>For more about keeping NHL 2K10 going:</p>
<ul>
<li>Roster Updates by Fiddy and TSOLEliot (with ratings by canuxrok and goalie edits by shogunofharlem3) &#8212; <a href="http://www.2khockey.net/forums/index.php?showtopic=21722">Roster Info &amp; Updates</a> |  <a href="http://www.2khockey.net/forums/index.php?showtopic=22274">Goalie Video</a></li>
<li>DJ NEO&#8217;s ongoing 2K10 <a href="../../forums/index.php?showtopic=22243">video diary</a></li>
</ul>
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		<title>NHL 2K11: The Winter Classic</title>
		<link>http://www.2khockey.net/content/364/nhl2k11/winter-classic/</link>
		<comments>http://www.2khockey.net/content/364/nhl2k11/winter-classic/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 15:46:33 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K11]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Winter Classic]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=364</guid>
		<description><![CDATA[Today we have a few exclusive screenshots showing off the Winter Classic mode.  NHL 2K11 is the only game this year to have a playable Winter Classic, and you can now set it up right from the main menu.  In addition to quick game, franchise mode, online play, tournament and playoffs, you can simply select [...]]]></description>
			<content:encoded><![CDATA[<p>Today we have a few exclusive screenshots showing off the Winter Classic mode.  NHL 2K11 is the only game this year to have a playable Winter Classic, and you can now set it up right from the main menu.  In addition to quick game, franchise mode, online play, tournament and playoffs, you can simply select &#8220;Winter Classic&#8221; to play a game between Boston and Philadelphia at Fenway Park.</p>
<p>Last year&#8217;s Winter Classic is also available — in addition to the 2010 game at Fenway, you may set your quick game options to play Detroit vs. Chicago at Wrigley Field.  Both events feature authentic uniforms and fully-rendered outdoor rinks.</p>
<table style="background: #ededed; height: 77px; width: 142px" border="0" cellpadding="3">
<tbody>
<tr>
<td><a href="http://www.2khockey.net/images/screenshots/NHL2K11_2khockeyNet_02.jpg"  target="_blank" rel="gallery1" class="lightview"><img title="NHL 2K11 Winter Classic" src="http://www.2khockey.net/images/screenshots/thumbs/NHL2K11_2khockeyNet_02.jpg" alt="" width="244" height="137" /></a></td>
<td><a href="http://www.2khockey.net/images/screenshots/NHL2K11_2khockeyNet_03.jpg"  target="_blank" rel="gallery1" class="lightview"><img title="NHL 2K11 Winter Classic" src="http://www.2khockey.net/images/screenshots/thumbs/NHL2K11_2khockeyNet_03.jpg" alt="" width="244" height="137" /></a></td>
</tr>
<tr>
<td><a href="http://www.2khockey.net/images/screenshots/NHL2K11_2khockeyNet_04.jpg"  target="_blank" rel="gallery1" class="lightview"><img title="NHL 2K11 Winter Classic" src="http://www.2khockey.net/images/screenshots/thumbs/NHL2K11_2khockeyNet_04.jpg" alt="" width="244" height="137" /></a></td>
<td><a href="http://www.2khockey.net/images/screenshots/NHL2K11_2khockeyNet_05.jpg"  target="_blank" rel="gallery1" class="lightview"><img title="NHL 2K11 Winter Classic" src="http://www.2khockey.net/images/screenshots/thumbs/NHL2K11_2khockeyNet_05.jpg" alt="" width="244" height="137" /></a></td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>NHL 2K11 Hands-on Impressions</title>
		<link>http://www.2khockey.net/content/359/nhl2k11/nhl-2k11-hands-on-impressions/</link>
		<comments>http://www.2khockey.net/content/359/nhl2k11/nhl-2k11-hands-on-impressions/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 19:29:12 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K11]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=359</guid>
		<description><![CDATA[Babak Shahrivar (Polmaniac932) is back with this year&#8217;s exclusive look at NHL 2K11.
For the 2nd year in a row, I was given the chance to head over to the VC offices a couple months before release in order to get a hands-on preview of the next upcoming game in 2K’s NHL franchise. I’ve been a [...]]]></description>
			<content:encoded><![CDATA[<h3>Babak Shahrivar (Polmaniac932) is back with this year&#8217;s exclusive look at NHL 2K11.</h3>
<p>For the 2nd year in a row, I was given the chance to head over to the VC offices a couple months before release in order to get a hands-on preview of the next upcoming game in 2K’s NHL franchise. I’ve been a member of 2khockey.net since its inception, and like many other members of these forums, am somewhat picky when it comes to the right kind of hockey game. As someone who plays sports games almost exclusively on the 360, I was pretty impressed with what I saw of NHL 2K11 on the Wii.</p>
<h3>1:1 Motion Controls</h3>
<p>The first thing I did was take control of the San Jose Sharks in a quick game against the Philadelphia Flyers. What really struck me right away was the responsiveness of the controls for the Wii Remote. For example, dekeing is activated once you hold down on the D-pad; at that point, you use the nunchuck analog stick to control the movement of your player, while side-to-side swipes with the remote control the range of the deke. Not only did it feel very natural, but the extent of the deke is followed very accurately based on how far you aim the remote from left to right.</p>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/images/screenshots/NHL2K11_2khockeyNet_01.jpg"  target="_blank" class="lightview"><img title="NHL 2K10 Screenshot 3" src="http://www.2khockey.net/images/screenshots/thumbs/NHL2K11_2khockeyNet_01.jpg" alt="NHL 2K11's Practice Mode lets you refine your stickhandling skills with the 1:1 motion controls. Every movement you make with the remote, your player makes with his stick on the ice — on both offense and defense." width="485" height="273" /></a><p class="wp-caption-text">NHL 2K11's Practice Mode lets you refine your stickhandling skills with the 1:1 motion controls. Every movement you make with the remote, your player makes with his stick on the ice — on both offense and defense.</p></div>
<p>The same goes for shooting: if you want to take a half-swing slapshot, a quick snapper, or load up for a bomb, you have the ability to do so without the need for a canned animation. This extends into defensive stick control as well, along with some creatively advanced moves: the lacrosse-style dekeing (lifting the puck up on your stick) looks great, and was surprisingly a lot of fun for me, given the range of creativity you’re given once you lift the puck on your stick. </p>
<p>If that last statement made some of you roll your eyes or groan, don&#8217;t worry — it is not easy to control or perform this move in the thick of a game. Even with a clear breakaway, it was pretty difficult to pull off. And if you really don&#8217;t want to see this happen at all in your game, you can simply lower the &#8220;Creativity&#8221; slider to the point where it&#8217;s impossible to do and the CPU will not attempt it either. </p>
<p>But as Gameplay Producer Anthony Yampol said in a recent <a href="http://community.2ksports.com/community/insights/index.cfm?l=10&#038;articleid=934907&#038;startat=12" target="_blank">Developer Insight</a>, <em>&#8220;This is fun stuff to practice. When I go to free skates at the local rink, a large majority of the people are just fooling around with the puck and trying new things. With the all-new Wii MotionPlus controls, you can try whatever you want, as well.&#8221;</em> It is fun and accurate to control, and it&#8217;s up to you if and how to use your hockey stick&#8217;s full range of motion.</p>
<p>All in all, the new controls of 2K11 make each movement of the remote critical whether playing on defense of offense.  While I’m sure the controls may have somewhat of a learning curve for the new user (I was having a little trouble getting the hang of it in the tutorials), there didn’t appear to be any issues in terms of responsiveness.</p>
<p>Also, if you’d rather not play with the Wii remote and motion controls, there is the option of using the Classic Controller instead. This works well for someone who’s used to playing sports on the 360 or PS3.</p>
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		<title>VeNOM2099&#8217;s HD Highlight Music Video</title>
		<link>http://www.2khockey.net/content/342/nhl2k10/venom2099-video/</link>
		<comments>http://www.2khockey.net/content/342/nhl2k10/venom2099-video/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 18:20:24 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[Highlights]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[VeNOM2099]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=342</guid>
		<description><![CDATA[Chris Curutchet (longtime community member VeNOM2099) has produced a 5-minute NHL 2K10 highlight music video. It features HD gameplay footage and highlights set to Filter&#8217;s &#8220;Hey Man, Nice Shot&#8221;.
&#8220;This video is a work of LOVE! A love of hockey and a love for videogaming. It’s also a show of appreciation for the developers; if you’ve [...]]]></description>
			<content:encoded><![CDATA[<p>Chris Curutchet (longtime community member VeNOM2099) has produced a 5-minute NHL 2K10 highlight music video. It features HD gameplay footage and highlights set to Filter&#8217;s &#8220;Hey Man, Nice Shot&#8221;.</p>
<div class="QuoteBlock">&#8220;This video is a work of LOVE! A love of hockey and a love for videogaming. It’s also a show of appreciation for the developers; if you’ve seen my teaser video, you all saw that NO ONE showed any love for them or their game. I thought it was about time to do something about it and really show them my thanks.&#8221;</div>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/video_VeNOM2099.php"><img title="Nice Shot: NHL 2K10 Video by VeNOM2099" src="http://www.2khockey.net/images/video/Venom_thumb.jpg"  alt="Nice Shot: NHL 2K10 Video by VeNOM2099" width="485" height="273" / class="lightview"></a><p class="wp-caption-text">Nice Shot: NHL 2K10 Video by VeNOM2099</p></div>
]]></content:encoded>
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		<title>NHL 2K10 Patch List</title>
		<link>http://www.2khockey.net/content/333/nhl2k10/nhl-2k10-patch-list/</link>
		<comments>http://www.2khockey.net/content/333/nhl2k10/nhl-2k10-patch-list/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 23:04:05 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[Fixes]]></category>
		<category><![CDATA[Patch]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=333</guid>
		<description><![CDATA[Here is the main list of fixes for the upcoming NHL 2K10 patch, including an extensive list of gameplay/control/AI improvements, online fixes, and other enhancements.
The patch is due to be released sometime by early/mid-December.
Gameplay
•	Fixed soft crash with referee not dropping the puck when playing with slower speed settings.
•	Retuned the default sliders to make gameplay faster.
•	Retuned [...]]]></description>
			<content:encoded><![CDATA[<p>Here is the main list of fixes for the upcoming NHL 2K10 patch, including an extensive list of gameplay/control/AI improvements, online fixes, and other enhancements.</p>
<p>The patch is due to be released sometime by early/mid-December.</p>
<h3>Gameplay</h3>
<p>•	Fixed soft crash with referee not dropping the puck when playing with slower speed settings.<br />
•	Retuned the default sliders to make gameplay faster.<br />
•	Retuned the speed for acceleration and launches, allowing the user to break out mid launch.<br />
•	Players can now speed burst during crossover animations.<br />
•	Pinning has now been made easier, and can be initiated with the check button at slower speeds.<br />
• Stick sweeps and poke checks retuned to more accurately knock the puck away when hitting the puck or stick rather than the puckhandler.<br />
•	Retuned shot velocity on rebounds and loose pucks.<br />
•	Retuned one-timer animations so players closer to the net will now deflect the puck rather than take slap shots.<br />
•	One-timers are now more difficult and will be missed more often if the player isn’t in good position.<br />
•	Briefly disable loose shots when sweeping your stick without the puck and then gaining possession.<br />
•	Penalties are slightly reduced globally.<br />
•	Retuned how the AI clears the puck on Penalty Kills.<br />
•	Reduced the number of diving poke checks done by goalies.<br />
•	Retuned defensive AI related to blue line pressure and defensive zone play.<br />
•	AI will now better react to drop passes.<br />
•	Slightly increased the aggressiveness of the AI in their own offensive zone if they are on a penalty kill.<br />
•	More aggressive behaviors for offensive players after the puck enters the attacking zone.<br />
•	User should now have better control over the player when in a shot block animation.<br />
•	Players will now help out more in a pinning situation.<br />
•	AI is more aggressive on defense during odd man rushes.</p>
<h3>Online</h3>
<p>•	Fixed de-sync related to custom soundtracks in online games.<br />
•	Made default online difficulty harder in unranked games.<br />
• Add ability to sign in to cooperative franchise games from the Team Select screen, allowing for multiple users to play from the same console.<br />
•	Fixed OT Losses not tracking correctly in online play.<br />
•	Allow custom sliders to be used in unranked matches.<br />
•	Fixed the bug where you will randomly gain control of the goalie in Team Up mode.<br />
•	Fixed the issue so that users will always maintain the same color during Team Up mode.<br />
•	Fixed the issue with the speed burst bar / player icon flickering in Team Up mode.<br />
•	Fixed a disconnect issue that occasionally occurred while the server was down.<br />
•	Fixed an occasional disconnect problem in league games when line changes are made.<br />
•	Fixed an issue that would cause league games to sometimes abort at the end of the loading screen.<br />
•	Fixed an issue when the leader of a Pick-Up party leaves the party in the lobby.</p>
<h3>General</h3>
<p>•	Reduced puck shadow size by 20%.<br />
•	In Reelmaker, added the ability to turn off the cursor like in replay (hit both bumpers simultaneously).<br />
•	Fantasy Drafts now reset all player glove colors to team color instead of custom.</p>
]]></content:encoded>
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		<title>Winter Classic Gameplay Video</title>
		<link>http://www.2khockey.net/content/306/nhl2k10/winter-classic-gameplay-video/</link>
		<comments>http://www.2khockey.net/content/306/nhl2k10/winter-classic-gameplay-video/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 01:28:54 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[CPU vs CPU]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Winter Classic]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=306</guid>
		<description><![CDATA[Here&#8217;s another CPU-vs-CPU gameplay video, this time at the Winter Classic.  I tried changing the sliders up a little:
- Acceleration was turned up&#8230; players move quicker as soon as they get the puck
- Speed burst effect is up, but length and recovery are way down&#8230; this results in short bursts of speed and it [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another CPU-vs-CPU gameplay video, this time at the Winter Classic.  I tried changing the sliders up a little:</p>
<p>- Acceleration was turned up&#8230; players move quicker as soon as they get the puck<br />
- Speed burst effect is up, but length and recovery are way down&#8230; this results in short bursts of speed and it takes a long time for players to recharge (&#8221;catch their breath&#8221;) before they can go all-out again; this appears to give players an extra step sometimes, while a tired defender is not recharged enough to speed burst to catch up, for better or worse<br />
- Creativity and hitting were turned up a bit</p>
<p>You can see the benefits and some side effects of changing these sliders. Enjoy!</p>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/video_CPUgameplayDET-CHI091409.php"><img title="NHL 2K10 Gameplay Video (CPU vs CPU)" src="http://www.2khockey.net/images/video/DET-CHI_thumb.jpg"  alt="NHL 2K10 Gameplay Video (CPU vs CPU)" width="485" height="273" / class="lightview"></a><p class="wp-caption-text">NHL 2K10 Gameplay Video (CPU vs CPU)</p></div>
]]></content:encoded>
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		<title>18 Minutes of CPU-vs-CPU Gameplay</title>
		<link>http://www.2khockey.net/content/292/nhl2k10/cpu-vs-cpu-ott-tor/</link>
		<comments>http://www.2khockey.net/content/292/nhl2k10/cpu-vs-cpu-ott-tor/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 20:48:49 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[CPU vs CPU]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=292</guid>
		<description><![CDATA[Hope you enjoyed the teaser video, because here&#8217;s almost 2 full periods of CPU-vs-CPU gameplay footage. I tweaked the All-Star sliders as follows:
- Lower acceleration
- Slightly longer speed burst length &#038; recovery
- Hitting frequency and effectiveness way down
- Shot tendency up a little, pass tendency down
- Lower shot and pass accuracy, and a few other [...]]]></description>
			<content:encoded><![CDATA[<p>Hope you enjoyed the teaser video, because here&#8217;s almost 2 full periods of CPU-vs-CPU gameplay footage. I tweaked the All-Star sliders as follows:</p>
<p>- Lower acceleration<br />
- Slightly longer speed burst length &#038; recovery<br />
- Hitting frequency and effectiveness way down<br />
- Shot tendency up a little, pass tendency down<br />
- Lower shot and pass accuracy, and a few other tweaks<br />
- All presentation elements (puck shadow, puck carrier info, etc) off</p>
<p>It looked pretty decent so I went ahead and recorded. These settings could still use some work, but this should give you a rough idea of the AI and &#8220;flow&#8221; of NHL 2K10 with just a little slider adjustment.</p>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/video_CPUgameplayOTT-TOR091409.php"><img title="NHL 2K10 Gameplay Video (CPU vs CPU)" src="http://www.2khockey.net/images/video/OTT-TOR_thumb.jpg"  alt="NHL 2K10 Gameplay Video (CPU vs CPU)" width="485" height="273" / class="lightview"></a><p class="wp-caption-text">NHL 2K10 Gameplay Video (CPU vs CPU)</p></div>
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		<title>CPU-vs-CPU Gameplay Teaser</title>
		<link>http://www.2khockey.net/content/283/nhl2k10/cpu-vs-cpu-gameplay-teaser/</link>
		<comments>http://www.2khockey.net/content/283/nhl2k10/cpu-vs-cpu-gameplay-teaser/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 19:00:15 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[CPU vs CPU]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=283</guid>
		<description><![CDATA[While running some NHL 2K10 CPU-vs-CPU games in the background as I tested my video capture setup, I happened to see this little nugget recorded. It&#8217;s only a minute or so long, but shows off the AI on a last-minute power play attack before the end of the period. It&#8217;s not much, but I just [...]]]></description>
			<content:encoded><![CDATA[<p>While running some NHL 2K10 CPU-vs-CPU games in the background as I tested my video capture setup, I happened to see this little nugget recorded. It&#8217;s only a minute or so long, but shows off the AI on a last-minute power play attack before the end of the period. It&#8217;s not much, but I just thought it was a cool looking sequence and figured I&#8217;d post the footage for you.</p>
<div class="wp-caption alignnone" style="width: 495px"><a href="http://www.2khockey.net/video_CPUgameplayPP_091409.php"><img title="NHL 2K10 Gameplay Video (CPU vs CPU Powerplay Teaser)" src="http://www.2khockey.net/images/video/pp_thumb.jpg"  alt="NHL 2K10 Gameplay Video (CPU vs CPU Powerplay Teaser)" width="485" height="273" / class="lightview"></a><p class="wp-caption-text">NHL 2K10 Gameplay Video (CPU vs CPU Powerplay Teaser)</p></div>
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		<title>2KHockey.net Q&amp;A</title>
		<link>http://www.2khockey.net/content/263/nhl2k10/2khockey-net-qa/</link>
		<comments>http://www.2khockey.net/content/263/nhl2k10/2khockey-net-qa/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 16:53:56 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[Details]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=263</guid>
		<description><![CDATA[Here are the answers to about 60 questions submitted on the forums. A handful were left off due to repeats, answers already being provided, or dealing with online play (which I haven&#8217;t been able to dig into in this preview copy). Otherwise, nearly every question should be answered.
Q: Can you play Franchise using Single Player [...]]]></description>
			<content:encoded><![CDATA[<p>Here are the answers to about 60 questions submitted on the forums. A handful were left off due to repeats, answers already being provided, or dealing with online play (which I haven&#8217;t been able to dig into in this preview copy). Otherwise, nearly every question should be answered.</p>
<p><strong>Q: Can you play Franchise using Single Player Full Lock?</strong><br />
You can play full lock on any position, including goalie. This is saved in your user profile so it works regardless of which mode you&#8217;re playing.</p>
<p><strong>Q: Are the controls customizable?</strong><br />
You can choose from 3 control types (Classic, Standard, and Pro; more info, including screenshots, <a href="http://www.2khockey.net/content/255/nhl2k10/nhl-2k10-controls/">here</a>), but it doesn&#8217;t appear you can set/swap individual buttons.</p>
<p><strong>Q: What is your honest opinion of how the game plays as a realistic hockey sim?<br />
</strong>From my limited time with it, I think it plays a very realistic sim game. Especially after adjusting just a handful of the plethora of sliders, which definitely work and make a visible difference, I believe the game just has a realistic &#8220;flow&#8221; to the gameplay.</p>
<p><strong> Q: Do players and teams really play close to how they do in real life?<br />
</strong>It&#8217;s hard to say as I&#8217;ve only played a handful of games and have been messing around with settings and options as much as taking everything in.  But I can feel a difference between a star and a scrub, and all the teams have a full array of varying strategies which really seem to work as advertised.  So if one team can be set to be passive and dump the puck a lot while another is set to more aggressive, it&#8217;s pretty safe to say they will (or at least can) play like they do in real life.</p>
<p>One would have to play more games than I have, and/or take a look at the strategies to really get a feel for the teams.  In terms of skating, puckhandling and creativity, you can definitely tell when you have a player that can do &#8220;more&#8221; with the puck, compared to a scrub who is more likely to lose it.</p>
<p><strong>Q: Is there the same Hybrid control as last year?<br />
</strong>This year&#8217;s Hybrid is the &#8220;Standard&#8221; control scheme — a mix of the Classic button layout + Pro Stick (right analog stick sweeping, deking, and shooting if you choose).  So you can play with the old-school buttons, including passing and shooting, but then opt to use the R-stick to deke and shoot, for example, on a breakaway.</p>
<p><strong>Q:  How does the game &#8220;feel&#8221; compared to 2K9 (or even 2K8)? To be clear, how are the controls and do they translate well to the on ice action (skating, dekeing, etc).<br />
</strong>You definitely have much more control over your player than in 2K9.  There is some jerky animation here or there, and some movements that appear very much tied to settings/sliders (e.g. I think I&#8217;ve found that sudden movements when receiving the puck may be tied to acceleration; drop the acceleration slider and it&#8217;s much smoother)&#8230; but I find it very easy to control.</p>
<p><strong>Q: If you&#8217;ve had time to mess around with them, how are the settings? Like, is it difficult to adjust the game to your liking; do you need to guess at what a slider does or is the description sufficiently detailed (and correct) for you to simply go in, change a slider or two and then go back into the game and notice a difference in the area you adjusted?<br />
</strong>The sliders are VERY responsive this year.  I experimented with speed burst right off the bat.  When you drop the speed burst length to zero, you can only speed burst for an instant and your meter runs out right away.  Set it high and you can speed burst for long periods of time as your meter decreases slowly. Set recovery high and your meter recharges very quickly so you can speed burst again; set recovery low (or try zero) and it takes a LONG time to recharge your meter (making for an interesting setup of going all-out, but then slowly having to &#8220;catch your breath&#8221; before you can go all-out again).</p>
<p>If you set hitting amount and effectiveness to zero, there&#8217;s almost no hitting at all &#8212; quite possibly zero big hits in a period.  Boost those sliders and you&#8217;ll see guys get hit all over the place.  The difference between the highs and lows on almost all the sliders is immediately noticeable.</p>
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		<title>A Look at NHL 2K10&#8217;s Controls</title>
		<link>http://www.2khockey.net/content/255/nhl2k10/nhl-2k10-controls/</link>
		<comments>http://www.2khockey.net/content/255/nhl2k10/nhl-2k10-controls/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 03:27:07 +0000</pubDate>
		<dc:creator>WAZ</dc:creator>
				<category><![CDATA[NHL 2K10]]></category>
		<category><![CDATA[Controls]]></category>
		<category><![CDATA[Details]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://www.2khockey.net/content/?p=255</guid>
		<description><![CDATA[Here&#8217;s a quick look at NHL 2K10&#8217;s controls.
- Goalie Control = Off / Manual / Crease
- Player Lock = Semi-Manual (standard always-control-the-puck-carrier method) / Manual (sort of a half-lock where you can pass the puck but retain control of your original player instead of changing into the recipient; the carrier would be CPU controlled and [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a quick look at NHL 2K10&#8217;s controls.</p>
<p>- Goalie Control = Off / Manual / Crease</p>
<p>- Player Lock = Semi-Manual (standard always-control-the-puck-carrier method) / Manual (sort of a half-lock where you can pass the puck but retain control of your original player instead of changing into the recipient; the carrier would be CPU controlled and can pass back to you or take it on his own, unless you press the button again to change into him) / Full Lock (any position, including goalie).</p>
<p>- If you combine Goalie Control set to Manual/Crease with Full Goalie Lock and the Goalie View Camera (or any cam, really; this one is just for goalies), you can play the game as the goalie.  Manual is in real time, while Crease is 2K&#8217;s slow-motion mode with a green/red vision cone. Your choice.</p>
<p>- Pass Aim Assist = 0 to 100, where 0 is fully directional passing with no CPU guidance, and 100 is full CPU assistance on pass aiming</p>
<p>- Line changes and strategies are on the D-pad.  Pressing left and right bring up your offensive and defensive strategies.  D-pad UP brings up your offensive lines, then you press a face button to select which one.  A = 1st line, B = 2nd, X = 3rd, Y = 4th.  D-pad DOWN is for defense.  So you no longer cycle through the lines listed on screen.  Simply press UP then X, and your third line is immediately selected.  DOWN then A and your top defensive pairing heads out.  It has a nice feel to it.</p>
<p>- There are three control sets &#8212; <strong>Classic</strong> (all button controls, old-school with the speed burst on the right trigger), <strong>Standard</strong> (button controls with the addition of Pro Stick and Stick Sweep; sort of a hybrid), and <strong>PRO</strong> (very much like EA&#8217;s control scheme with a few variations). Check out the screenshots for the Pro control layout.</p>
<div class="wp-caption alignleft" style="width: 495px"><a href="http://www.2khockey.net/images/screenshots/Controls1.jpg"  target="_blank" class="lightview"><img title="Pro Controls w/ the Puck" src="http://www.2khockey.net/images/screenshots/thumbs/Controls1.jpg" alt="Pro Controls w/ the Puck" width="485" height="273" /></a><p class="wp-caption-text">Pro Controls w/ the Puck</p></div>
<div class="wp-caption alignleft" style="width: 495px"><a href="http://www.2khockey.net/images/screenshots/Controls2.jpg"  target="_blank" class="lightview"><img title="Pro Controls w/o the Puck" src="http://www.2khockey.net/images/screenshots/thumbs/Controls2.jpg" alt="Pro Controls w/o the Puck" width="485" height="273" /></a><p class="wp-caption-text">Pro Controls w/o the Puck</p></div>
<div class="wp-caption alignleft" style="width: 495px"><a href="http://www.2khockey.net/images/screenshots/Controls_Goalie.jpg"  target="_blank" class="lightview"><img title="Goalie Controls" src="http://www.2khockey.net/images/screenshots/thumbs/Controls_Goalie.jpg" alt="Goalie Controls" width="485" height="273" /></a><p class="wp-caption-text">Goalie Controls</p></div>
<p>We&#8217;ll have more, including video, soon.</p>
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